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This page is a shortcut. From here, you can access any technical insight from my projects. However, I do not recommend reading then if you've not seen the general project page before.

How Babel went multiplayer

The cursed problem framework

How we create variety

The field of possibilities framework

Giving life to Visionary

Procedural animations using custom physics simulation

Optimize a closed hearing plot

Refining the level design to make it fit in space and time

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